Projects
My favourite project so far.
Cloud Cartographer: Analysed a sample app before cloud migration, stress-tested it, measured resource usage, and produced documents covering findings, architecture recommendations, and cost estimates for AWS and GCP.
Voyager: took those findings and built the actual infrastructure on GCP with Terraform, ArgoCD, GitLab CI, and a full observability stack.
A full-stack people matching social media platform. We had to build the matching algorithm and mix real-time chat with regular database requests without them stepping on each other. Spent enough time on this one that I added a demo mode so you can try it without signing up. Received a fresh coat of polish recently, it's a solid project now.
Interactive 3D model of the solar system. Explore planets, adjust orbital speeds, add your own celestial bodies, and click any planet for facts and stats. Very happy with how this ended up.
1–4 player real-time multiplayer arcade game. Compete against friends or AI to collect burning embers at a campsite. Shipped under a deadline, and it shows in the code, but the final product turned out great.
A virtual 3D art gallery built in Blender and rendered in the browser with Three.js. Features baked lighting, custom models, smooth camera transitions. Designed for touchscreens but works on any device.
A Java Spring Boot REST API storing movie info, actors, and genres in PostgreSQL. Supports filtering, validation, and pagination.
A digital race management system for a physical racetrack. Tools for officials to manage races live, public screens with real-time info. Recovers gracefully from power shutdowns.